{"id":7851,"date":"2010-04-04T18:50:12","date_gmt":"2010-04-04T16:50:12","guid":{"rendered":"http:\/\/tokao.com\/2010\/04\/04\/18-unbelievably-realistic-works-of-3d-digital-art\/"},"modified":"2010-04-04T18:50:12","modified_gmt":"2010-04-04T16:50:12","slug":"18-unbelievably-realistic-works-of-3d-digital-art","status":"publish","type":"post","link":"https:\/\/tokao.com\/wordpress\/2010\/04\/04\/18-unbelievably-realistic-works-of-3d-digital-art\/","title":{"rendered":"18 Unbelievably Realistic Works of 3D Digital Art"},"content":{"rendered":"<p><span style=\"font-size: medium;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20208\" title=\"3D-realistic-art-main\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/3D-realistic-art-main.jpg\" alt=\"\" width=\"421\" height=\"360\" \/><\/span><\/p>\n<p><span style=\"font-size: medium;\">What can\u2019t artists do with 3D computer graphics these days? Fantasy can be brought to life in ways never before imagined, and realistic scenes as clear as a digital photograph are illustrated with stunning vitality. These 18 CG images from 15 talented artists will blow you away with their depth and attention to detail, from the tiniest little pores on the skin of an elf to the fibers on a fuzzy sweater.<br \/>\n<\/span><\/p>\n<h4>Piotr Fox Wysocki<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20209\" title=\"Piotr-Fox-Wysocki-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Piotr-Fox-Wysocki-3D-art.jpg\" alt=\"\" width=\"421\" height=\"544\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/forums.cgsociety.org\/showthread.php?f=121&amp;t=379224\">cgsociety.org<\/a>)<\/h6>\n<p>The texture of the fabric. The gleam of the metal helmet. The pores, tiny hairs and imperfections of the skin. Piotr Fox Wysocki proves his mastery of 3D art with \u201cThe Last Elf\u201d, a truly mind-blowing testament to how powerful 3D modeling programs have become. The project was certainly a labor of love, as Fox Wysocki notes that \u201cAs far as I<br \/>\nremember there were 1,300,000 small hair in the fabric.\u201d<\/p>\n<h4>Juan Siquier<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20210\" title=\"Juan-Siquier-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Juan-Siquier-3D-art.jpg\" alt=\"\" width=\"421\" height=\"540\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/siquier.cgsociety.org\/gallery\/318834\/\">siquier.cgsociety.org<\/a>)<\/h6>\n<p>3D artist Juan Siquier has managed to stir together a complex pot of magical ingredients to make this image so believable and moody: perspective, lighting, texture, and all of the little details that make up a personal space. See it full-sized on CGSociety.org to really appreciate the artistry of this image.<\/p>\n<h4>Arthur Wiechec<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20211\" title=\"arthur-wiechec\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/arthur-wiechec.jpg\" alt=\"\" width=\"421\" height=\"540\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/djdrako.deviantart.com\/gallery\/#DIGITAL-ART-3D\">djdrako.deviantart.com<\/a>)<\/h6>\n<p>Polish artist Arthur Wiechec may design everyday items like wine glasses and chess boards, but he infuses an incredible amount of life into them. Only the physical impossibility of floating wine and precariously balanced quarters of a glass betray the source of the image.<\/p>\n<h4>Kuanfu Sun<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20212\" title=\"kuanfu-sun\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/kuanfu-sun.jpg\" alt=\"\" width=\"421\" height=\"230\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/apollo13c.cgsociety.org\/gallery\/777061\/\">apollo13c.cgsociety.org<\/a>)<\/h6>\n<p>Macro photo of a bee, or work of computer art? Kuanfu Sun makes it hard to tell in this image, which is richly detailed down to floating bits of dandelion in the background.<\/p>\n<h4>Rodrigue Pralier<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20213\" title=\"Rodrigue-Pralier-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Rodrigue-Pralier-3D-art.jpg\" alt=\"\" width=\"421\" height=\"518\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/www.3dtotal.com\/getgalleryitem.php?cat=character&amp;id=3617\">3dtotal.com<\/a>)<\/h6>\n<p>Principal Artist at Bioware Montreal , Rodrigue Pralier has worked on 3D characters and backgrounds for games like Mass Effect 2 . This particular piece was done using Zbrush, 3Ds Max and Photoshop.<\/p>\n<p>\u201cI wanted to do a piece with an old Samurai. He just had a fight and won over another samurai. He is completely detached, he has done it so many times before. Now he just awaits for the one who will beat him, and end his nonsense life.\u201d<\/p>\n<h4>Hong Phi<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20214\" title=\"hong-phi-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/hong-phi-3D-art.jpg\" alt=\"\" width=\"421\" height=\"540\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/hongphi.deviantart.com\/gallery\/#_browse\">hongphi.deviantart.com<\/a>)<\/h6>\n<p>If you saw one of Vietnamese conceptual 3D artist Hong Phi\u2019s <a style=\"text-decoration: none;\" rel=\"nofollow\" href=\"http:\/\/weburbanist.com\/interiors\">interiors<\/a> in a magazine, you\u2019d never guess that it wasn\u2019t a photograph of a richly appointed home. But all of these images \u2013 including the incredible food spread above \u2013 were made using CG.<\/p>\n<h4>Rick Baker<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20215\" title=\"rick-baker-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/rick-baker-3D-art.jpg\" alt=\"\" width=\"421\" height=\"343\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/monstermaker.cgsociety.org\/gallery\/\">monstermaker.cgsociety.org<\/a>)<\/h6>\n<p><a style=\"text-decoration: none;\" href=\"http:\/\/en.wikipedia.org\/wiki\/Rick_Baker_%28makeup_artist%29\">Renowned makeup artist<\/a> Rick Baker turned to CGI to create a stunning likeness of Frankenstein\u2019s monster. \u201cThis piece entitled \u201cThe Monster\u201d is based on one of my favorite stills, of my all time favorite monster Boris Karloff as Frankenstein\u2019s Monster,\u201d he writes on CG Society.<\/p>\n<p>\u201cI used Modo ZBrush and Photoshop to create this piece. Jack Pierce had crude materials in 1931 to create this makeup but managed to create an image that the whole world knows. Besides trying to do a likeness of Karloff I hoped to show some of the emotion that he put into this character.\u201d<\/p>\n<h4>Mauro Corveloni<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20216\" title=\"Mauro-Corveloni-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Mauro-Corveloni-3D-art.jpg\" alt=\"\" width=\"421\" height=\"539\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/maurocor.cgsociety.org\/gallery\/767573\/\">maurocor.cgsociety.org<\/a>)<\/h6>\n<p>Mauro Corveloni\u2019s \u201cMuriel\u201d may not quite look like a real woman \u2013 there\u2019s something sort of waxy about her \u2013 but what\u2019s truly impressive here is both the lighting and all of those tiny, fuzzy fibers on her hat and sweater.<\/p>\n<h4>Finn Meinert Matthiesen<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20217\" title=\"Finn-Meinert-Matthiesen\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Finn-Meinert-Matthiesen.jpg\" alt=\"\" width=\"421\" height=\"303\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/madmaximus83.deviantart.com\/art\/Picnic-at-the-Lake-132893552\">madmaximus83.deviantart.com<\/a>)<\/h6>\n<p>It\u2019s an idyllic scene \u2013 a romantic picnic with textured table linens, a glass wine bottle, fruit and a basket full of bread with a lilypad-covered lake in the background. German graphic designer Finn Meinert Matthiesen says he used 3D-Studio Max 2009, VRay and Photoshop to create this image.<\/p>\n<h4>Max Wahyudi<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20218\" title=\"Max-Wahyudi\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Max-Wahyudi.jpg\" alt=\"\" width=\"421\" height=\"316\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/student.vfs.com\/~3d68max\/joker.html\">student.vfs.com<\/a>)<\/h6>\n<p>It\u2019s tempting to assume that Max Wahyudi must have just edited an image of Heath Ledger as The Joker for this image \u2013 such is its realism. But you can see the whole fascinating modeling process <a style=\"text-decoration: none;\" href=\"http:\/\/student.vfs.com\/~3d68max\/joker.html\">laid out step-by-step at Max\u2019s website<\/a>, as each element is carefully arranged and enhanced.<\/p>\n<h4>Max Kor<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20219\" title=\"max-kor-3D-ar\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/max-kor-3D-ar.jpg\" alt=\"\" width=\"421\" height=\"437\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/mkor.cgsociety.org\/gallery\/219323\/\">mkor.cgsociety.org<\/a>)<\/h6>\n<p>Each tiny eyelash, fine little hair, bump, wrinkle and scar make this 3D CG image by Max Kor astonishingly realistic \u2013 not to mention the reflections on the figure\u2019s chain mail. And this image isn\u2019t even an example of the latest and greatest 3D technology \u2013 it was created in 2005, making it all the more impressive.<\/p>\n<h4>Ed Whetstone<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20220\" title=\"ed-whetstone\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/ed-whetstone.jpg\" alt=\"\" width=\"421\" height=\"266\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/edthehobbit.cgsociety.org\/gallery\/\">edthehobbit.cgsociety.org<\/a>)<\/h6>\n<p>\u201cThis project was all about texturing something deceptively simple, the Sultan of Slime, the humble snail,\u201d artist Ed Whetstone explains. \u201cThen, the challenge was to composite it convincingly onto a photographic plate. The trickiest bit was replicating the very particular pattern of bumps and protrusions that snails always exhibit. This particular snail isn\u2019t based on any specific<a style=\"text-decoration: none;\" rel=\"nofollow\" href=\"http:\/\/weburbanist.com\/species\">species<\/a>, but a mishmash of ones I thought looked interesting.\u201d<\/p>\n<h4>Pasquale Giacobelli<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20221\" title=\"Pasquale-Giacobelli-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Pasquale-Giacobelli-3D-art.jpg\" alt=\"\" width=\"421\" height=\"540\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/karma3d.cgsociety.org\/gallery\/\">karma3d.cgsociety.org<\/a>)<\/h6>\n<p>Pasquale Giacobelli\u2019s images may not have quite the crispness and shocking realism as some of his fellow 3D artists, but his art has a special something that many of them are lacking \u2013 humanity. There\u2019s something in the eyes of his subjects that seems more fully alive than most computer-generated portraits.<\/p>\n<h4>Cornelius Comanns<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20222\" title=\"Cornelius-Comanns\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Cornelius-Comanns.jpg\" alt=\"\" width=\"421\" height=\"288\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/cernulois.cgsociety.org\/gallery\/766326\/\">cernulois.cgsociety.org<\/a>)<\/h6>\n<p>Reflections can be tough to get right in any artistic work, but Cornelius Comanns has certainly crafted them convincingly in this piece, featuring an ice cube and two ladybugs.<\/p>\n<h4>Alex Stratulat<\/h4>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20223\" title=\"Alex-Stratulat-3D-art\" src=\"http:\/\/weburbanist.com\/wp-content\/uploads\/2010\/03\/Alex-Stratulat-3D-art.jpg\" alt=\"\" width=\"421\" height=\"496\" \/><\/p>\n<h6>(image via: <a style=\"text-decoration: none;\" href=\"http:\/\/alexstratulat.cgsociety.org\/gallery\/\">alexstratulat.cgsociety.org<\/a>)<\/h6>\n<p>It really takes a moment to realize you\u2019re not looking at an actual photograph of a young woman in this 3D work of art by Alex Stratulat.<\/p>\n<div id=\"relatedPostsOutput\">(from <a href=\"http:\/\/www.weburbanist.com\" target=\"_blank\">weburbanist<\/a>)<\/div>\n","protected":false},"excerpt":{"rendered":"<p>What can\u2019t artists do with 3D computer graphics these days? Fantasy can be brought to life in ways never before imagined, and realistic scenes as clear as a digital photograph are illustrated with stunning vitality. These 18 CG images from 15 talented artists will blow you away with their depth and attention to detail, from [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[24,2],"tags":[136,28],"class_list":["post-7851","post","type-post","status-publish","format-standard","hentry","category-photo","category-technology","tag-photo","tag-weburbanist"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/posts\/7851","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/comments?post=7851"}],"version-history":[{"count":0,"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/posts\/7851\/revisions"}],"wp:attachment":[{"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/media?parent=7851"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/categories?post=7851"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tokao.com\/wordpress\/wp-json\/wp\/v2\/tags?post=7851"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}